Structure

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Structure


The Structure node is used to encapsulate the entire layout for the StructureMap and separate the Structure Maps' rules from the layout.


Table of Contents

  ChildObjects

  ChildObjectsSubStructure

  Object

  RecursiveChildObjects


Syntax


<Structure>

</Structure>




Optional Child Nodes

ChildObjects - Used to create child pages within the documentation for each object that matches the selector.  


ChildObjectsSubStructure - Used to explicitly search for another Structure Map that matches the object type for each object that matches the selector.  


Object - Used to create a single child page within the documentation for each the first object that matches the selector.


RecursiveChildObjects - Used to recursively create the entire metadata tree for each object that matches the selector. This child node is most often used during the creation of a Structure Map to help display the entire structure of a set of objects.